package events
{
	import flash.events.Event;

	/**
	 * 
	 * @author jrags
	 * 
	 */
	public class RoundEvent extends Event
	{
		public static const ROUND_START:String = "roundStart";
		public static const ROUND_END:String = "roundEnd";
		public static const ROUND_DELAY:String = "roundDelay";
		public static const ROUND_MOVE_UP_AND_START:String = "roundMoveUpAndStart";
		public static const ROUND_READY_ACTION:String = "roundReadyAction";
		public static const ROUND_EXECUTE_ACTION:String = "roundExecuteAction";		
		
		public function RoundEvent(type:String, bubbles:Boolean=false, cancelable:Boolean=false)
		{
			super(type, bubbles, cancelable);
		}
		
		override public function clone():Event 
		{
			return new RoundEvent(type, bubbles, cancelable);
		}
	}
}